![]() He isn’t telling you to kill him, he isn’t telling you he is going to kill you. He started with a plan, and was so absorbed by the plan that it stopped mattering to him. He doesn’t know completely where he is or what he is doing anymore. In my opinion he gives more the impression of a rabid, insane, sick dog. He calls your name, screams at you and engulfs you. Giygas didn’t directly capture anyone, he doesn’t necessarily breathe fire and he doesn’t say he’s gonna be back to fight again someday when you finally beat him. He doesn’t tell me it hurts when I pummel around and swing him off into spikes, he gets up breathes fire and flies away/ falls into a pit of lava. When I play Mario Brothers, I beat bowser because he is evil, he kidnapped a nice princess, and most of the time, he starts the fight, not waiting for you to get face to face with him for him to try and take you out. I didn’t want to play anymore, but I did eventually get myself up and beat him. When I first played the game and it got to that i sat there for a second and told myself “what the hell am I doing? I spent all this time powering up to beat something that is broken and confused.” It gives you sympathy for the thing you have to “kill” in order to progress. What came from his mouth is just the verbal representation of his distraught feelings, shown to you so you can gauge and realize the fact that you are fighting something that isn’t right in the head anymore. Giygas was destroying himself with power and rage. ![]()
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